Saturday, 7 October 2017

Bigger Splash - working progress!

I still need to colour this in and tweak it a little but I tried to make the splash fill the screen as I have seen on several cartoons before, I think it works? I'm pretty proud of myself anyway as I feel like i'm really challenging myself even though these are just simple animations. I'm excited now to do more!

More animating

This is another example I did using the same ball splash but with a background that I copied from Jess' pitch powerpoint, just to get an idea of the scene (even though there won't be a ball in the scene, I imagine there will be a lot of splashing around)

Back to Animating

So we've just found out which films have the greenlight which is really exciting! But I know that time is precious and I can waste a single minute of it! I immediately went to speak to a couple of directors to see if I can help out with their films and at the moment, I've secured a place in Jess' group for her film 'Pirate Code'. I saw her pitch so I know roughly what it's about so I started researching and looking at some of the artists she was influenced by. Although  my main focus is not to animate this year, I still want to practice, especially if they need help animating when production begins; and also I wanted to figure out how to animate water in the style of the artist chosen. Jess wants the water to be in the style of Suzy Lee shown below, which looks like it'll be quite hard to animate.

   Because I haven't animated in so long, I started by just quickly trying a normal splash and I will work my way up from there.

This is the splash I animated. I feel that the splash should be a lot bigger considering the size of the ball, apart from that i'm pretty pleased with it, I just need more practice.


Tuesday, 26 September 2017

Skills Pitch

   So, I'm in third year now.......WHAT?! Time is going too fast it needs to slow down! We've been told that we have to pitch our skills soon so I've started putting together a powerpoint presentation. It only has to be 9 slides which is good but then I have so much work that i'm finding it hard to choose which pieces I want to show. This is a screenshot of one of my slides - I'm trying to include as much of my work as possible without it being too busy and over the top. But I'm happy with this, these characters are from last year's James Henry script project. I'm just very nervous about standing in front of loads of people and talking about myself for 3 minutes...

Monday, 3 April 2017

DGA240: Live Brief Final Animation

This is the final animation. It's so great to see everything together. I think it looks really great, I do think that maybe there should be more of an exaggeration on the litter in the street so maybe we could've drawn up some scrunched of paper or bin bags, but I still think the point comes across okay the way it is. The guys did so well with the animation, I'm really pleased with the whole thing!

Thursday, 30 March 2017

DGA260 - Clockwise Grandfather Clock Designs

Some digitally drawn grandfather clock designs. I think they're okay, but perhaps they should be more stylised. I'll speak to Amy and see what she thinks. Also, my Wacom tablet isn't that great so some lines are quite shaky, I might re do them in the studios as the equipment is much better! I'm really getting into Photoshop at the moment, I haven't used Krita in a while because lately, my first "go to" is Photoshop but I might use Krita again as it is such a good software. I'm surprised the studios don't have it. So yeah, clocks. I think the colours are quite plain too, needs more of a variety and more textures maybe? I don't know I'll get some feedback from Amy first and go from there.

Monday, 27 March 2017

DGA240 Live Brief - Smoke animation

So Nick really wants me to do some animating and I'm a bit reluctant because I'm not very confident at animating but I do want to get back into it and do more of it so I gave this a go, we need to have smoke coming out of the cars so we need something like this.

Thursday, 23 March 2017

DGA240 Live Brief - Windmill Animation


   So, I've been doing more of the pre production side of this project because unfortunately, for me,  animation is just a no no. However, I thought to myself, I wont be good at animation unless I practice, so although a few of the other members of the group already have the animation sorted, I thought i'd do a quick test of a windmill - baring in mind I haven't animated since before Christmas, and I haven't used flash since first year so about a year ago. To be honest, It turned out okay except for the fact that it's shaky and it kinda moves around a bit but it wasn't a complete disaster at least! I think I might do more of this kind of stuff because I do need to get into animating a bit more even if I am more of a pre production kinda girl. Challenge accepted.

Monday, 20 March 2017

DGA260 - Fern's Project

I have to admit, I'm low key struggling with this. Fern has told me to look at Pascal Campion for inspiration but I'm not sure how to incorporate his style into the backgrounds, I feel like I want to just go into Fern's brain for a moment just so I know exactly what kind of style she's after. So anyway, I just messed around a bit here, my work is on top and then below is one of Campion's illustrations that I used as reference. The colours I used are a bit unusual, especially compared to Campions. But I used the photoshop extension - Adobe colour themes which suggested complimentary colours. I'll have to ask Fern for feedback but I have a feeling this is not what she's looking for, however she may like it and it might be something we can work with! we shall see!

Friday, 17 March 2017

*Mucha Appreciation Post*

 Sooooo it's 1 o'clock in the morning and I've been looking through my old work from sixth form and GCSE, and I literally studied Alphonse Mucha RELIGIOUSLY. He's my favourite artist and I was low key hoping I'd have him in the pick n mix project last semester. Perhaps I can incorporate his style into my own project about Epilepsy? I shall find a way! :')


So, I have a bit of an idea for a film, it's quite a personal one. I have a form of epilepsy and I was researching trying to find animations about or to do with epilepsy and there was barely any, the only ones I found were 10 second ones on the NHS website and they were just informative animations. I spoke to Kathy and Derek and they liked the idea and to just do some sketches and concept art. my coursemate told me to watch a few films which I'm going to do for inspiration.

   During seizures I blackout and it made me think, what happens during this blackout? (apart from shaking and weird stuff of course) So I thought my main character could be epileptic and go into this dark and creepy dream world during the seizure and then wake up in the hospital? it's not set in stone yet and I still need to figure out a proper story but I definitely want to centre it around epilepsy, lets see what comes of this! :)

Thursday, 16 March 2017

Clockwise part 2

So, this is the same as the last one I posted except I've changed the perspective slightly to give a more dramatic effect, I'm so happy with it and I'm really excited to do more! :)


So as well as Fern's project, I've decided to join Amy's gang as I really liked her idea from the very start and just had to work on it! This is a bit of concept art I did on Photoshop. This project is still very early on in terms of a story and environments - but hey, it's a start!

Monday, 13 March 2017

DGA260 - Bug Whisperers Ella

Okay so what's up with these hands? could be a lot cleaner but I'm really enjoying this cut out style! I think I might experiment with other stuff like trees and backgrounds, too

DGA260 Bug Whisperers Riguez

Not sure how I feel about this one... I feel like the design of the character needs more development, but for now, this'll do! :)

Tuesday, 7 March 2017

DGA260 - Bug Whisperers Hobbs

   I did another cut out of the mole and it's working quite well, the only thing I'd say is that the feet look a bit too flat but other than that I think this is pretty cool! I think I'm going to try with the other characters too and do a line up with all of them

Monday, 6 March 2017

DGA260 - Bug Whisperers Fianna

So I thought about how i usually outline my drawings in black and decided to try something different with the characters, so i tried the cut out style and i think it was a success! I'm actually really happy with this and I'll definitely have a go at this with other characters.

DGA260 - More Bug Whisperers designs

These are some designs for a scroll, there wasn't really many ancient symbol fonts on photoshop and when I tried to load a font it came up with a log in for staff, so this font was as close as I could get to an ancienty type font. I liked layering textures and colour to create the old paper coffee stained ripped scroll look. I usually have a habit of outlining drawings in black but when I hid the layer, it actually looked pretty cool without, then I realised the outer edges of the scroll were too neat so I added a few rips here and there. I can imagine Ella the mouse with this scroll. Maybe with some old family writing?


DGA240 - Live Brief/Eco Project Cars

Some car designs playing around with different colours. Trying to stick to the same colour theme as the street. Not the best clean ups, for some reason I struggle to get my lines smooth? maybe I need to play around with photoshop a bit more and see if there's anything I can do to change that, there may be some settings or something that'll change the smoothness

DGA240 - Live Brief/Eco Project. The 'Boss' Cloud development

    So, now that the storyboard is done, I'm just going to do some development work on cloud and work on some facial expressions. Here are two colour ideas for the cloud, I think the bottom one (grey) is better as it gives a better impression that the cloud is a bad character and usually people subconciously associate pollution more with grey clouds rather than white.

****I've just realised after publishing and then viewing the post that my colouring goes outside the lines, wow my colouring is atrocious.... sorry!!*****

Tuesday, 28 February 2017

Celtic Welsh Mythology - Potential story?

   So, I'm really into idea generation at the moment and basically, Moana is my new favourite film, I love it so much and I literally play the soundtrack on repeat. I did some research on it and found out that Maui originates from a Polynesian myth and they developed the story from that. So i was inspired by this and read a load of mythology books and also researched and looked at some Celtic Welsh myths and there was one that i saw that had potential to be a short animation:

Gwion and the Witch tells of the birth of Taliesin, one of the earliest British poets whose name we know. The witch is Ceridwen. Gwion, her servant, must keep the fire burning for a year and a day under the cauldron where the magic brew simmers. Ceridwen has made the potion to bestow on her son, Morfran, the gift of poetry. But as the cauldron boils nearly dry, the last magic drop jumps onto Gwion’s finger. He sucks his scalded finger, and it is he, not Morfran, who will become the great poet. In an exciting chase, he escapes the witch and all her evil spells, and becomes Taliesin.

so yeah, I just did a quick drawing of a witch but it doesn't look that great because the colours looked different on the wacom tablet i was using. Hey ho!

Monday, 27 February 2017

DGA260 - Bug Whisperers backgrounds

   This is a background I did for the James Henry Bug Whisperers story. I was thinking along the lines of Winnie the Pooh - except, there is definitely a lot more depth in the Winnie the pooh backgrounds. I'm still quite happy with mine though. The shadows - maybe a bit wrong and could be a lot cleaner but it looks alright on the whole. I can imagine the mouse character living here maybe, I've always wanted to draw a little house inside a tree so this was pretty cool :) Below are two examples of the Winnie the Pooh backgrounds:

DGA240 - Crew Project/Our Daughter is a Necromancer

   This is a practice background I did to get me started and help me get used to the techniques and brushes. I think it actually turned out okay, I just followed Elitsa's tutorial but I think I might try and put my own spin on it for more practice. I'm feeling good about this :)

Friday, 24 February 2017

DGA240 - Live Brief: New Storyboard

This is snippets of the new storyboard I did for the Eco project, it's safe to say I'm glad that's over! It was so hard to get every detail from the script and translate it into the storyboard, I kept drawing frames and then seeing something further in the script that should be in the previous frames and ahhhh it was mind boggling. I just hope the guys animating can understand it!

Cafe Conversations

In Luis Cook's talk on Monday about idea generation, He told us that he sometimes gets ideas from other people. For example, he would go to a cafe and listen to other people's conversations and sometimes some mad stuff comes from it. So I decided to do it myself, I went down to Gylly beach cafe and there were two ladies there - mid sixties maybe? It looked and sounded like they just met for a catch up. Anyway, I only caught snippets of their conversation because unfortunately I was sat right next to the music speaker and I didn't want to move or it would be obvious that i was listening. Nothing really interesting came from it because it was mostly just small talk but I will definitely do it again. This is some of the stuff that I heard:

"I'm going away, I'm going by myself, I'm going to Florence for four weeks in June"

"Four weeks?"

"Yes four weeks."

"We all got together for breakfast the morning after the wedding and we met at this restaurant and it was just like a Korean except it was American, John's dad was saying "now the secret is to have your children really early." If it was her, she would say to us "Mum, Dad, shut up" but she just had to sit there and put up with it."

"I don't like Halloween"

"No but the children do"


So yeah, that was pretty much it, it was actually quite nice to listen to other people's conversations, I just found it pretty interesting. I didn't get any ideas from it but I'm glad I did it!

DGA260 - Bug Whisperers character Line up


   Wait, aren't moles supposed to be the biggest out of these four characters?? I'll have to edit these ha! I don't know how I feel about this, I think it looks okay, each character could be developed a bit more and could have been drawn a bit tidier, aside that, I'm actually pleased with myself because when we first had this brief I literally had no idea what I was going to do and questioned everything, but here I am! and here they are! I think if I have some more time I'm going to try and develop them a bit more but for now, yay!

DGA260 - More Bug Whisperers Characters


   In all honestly I don't really like these ideas but I might as well put them up on here and add them into my bible as research and experimentation, I just feel like they could be a lot more imaginative and developed, they seem quite boring, I just struggle so much because my lack of self confidence holds me back a lot, I'm trying though! I think I might do a 100mph thinking session - one of Luis Cook's methods of generating ideas. The brief said we could go wild with what powers the figments have and there are endless possibilities so I think i'll write whatever comes to my head, make a list and start drawing!

Tuesday, 21 February 2017

Luis Cook talk 20/02/17

So Luis Cook is here to talk to us all week about various things and today's session was all about generating ideas. It was so inspiring and I spent the rest of the day doing different idea generating things. These are some pictures to show the kind of stuff I was doing. I wrote a load of random words on paper and cut them out, then randomly picked two at a time and put them together to make these crazy ideas. I actually like some of them and might do a bit of sketching and thumbnailing maybe? Luis also said he often sits in cafes and public places and listens to peoples conversations then jots them down. So I went down to Gylly Beach Café and overheard two ladies speaking about their upcoming holidays and weddings and other small talky things. Luis also talked about inspiring images and explained the importance of having a notebook or sketchbook. It was an eye opener and I feel so much better about idea generation. I'm ready to explore!